Make-shift guide to the races in Promisance:

* Human: offense - 10%, defense + 15%
* Elf: wizard effectiveness + 25%, enemy wizard effectiveness + 10%
* Dwarf: offense - 15%, defense + 20%
* Troll: offense + 30%, defense - 20%
* Gnome: wizard effectiveness + 20%, enemy wizard effectiveness + 15%
* Gremlin: offense + 25%, defense - 15%